Pubblicazioni

  • C. E. Palazzi; A. Bujari; S. Bonetta; G. Marfia; M. Roccetti; A. Amoroso, MDTN: Mobile Delay/Disruption Tolerant Network, in: Proceedings of 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), PISCATAWAY, NJ, IEEE Communications Society, 2011, pp. 6 - 10 (atti di: 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), Maui (HI) - USA, August 2011) [Contributo in Atti di convegno]

  • A. Amoroso; G. Marfia; M. Roccetti; Claudio E. Palazzi, A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment, in: Proceedings of 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), PISCATAWAY, NJ, IEEE Communications Society, 2011, pp. 1 - 5 (atti di: 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), Maui (HI) - USA, August 2011) [Contributo in Atti di convegno]

  • G. Marfia; A. Amoroso; M. Roccetti; G. Basile; Claudio E. Palazzi, Video Games at the Library: A Historical Perspective, in: Proceedings of 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), PISCATAWAY, NJ, IEEE Communications Society, 2011, pp. 11 - 15 (atti di: 20th IEEE International Conference on Computer Communications and Networks (ICCCN 2011) - 7th IEEE Workshop on Networking Issues in Multimedia Entertainment (NIME 2011), Mauii (HI) - USA, August 2011) [Contributo in Atti di convegno]

  • P. Biondi; M. Golfarelli; S. Rizzi, Preference-Based Datacube Analysis with myOLAP, in: Proceedings of the 2011 IEEE 27th International Conference on Data Engineering, s.l, IEEE, 2011, pp. 1328 - 1331 (atti di: IEEE 27th International Conference on Data Engineering, Hannover, Germany, April 11-16, 2011) [Contributo in Atti di convegno]

  • M. Golfarelli; S. Rizzi, Data warehouse testing, «INTERNATIONAL JOURNAL OF DATA WAREHOUSING AND MINING», 2011, 7, pp. 25 - 42 [Articolo in rivista]

  • C.E. Palazzi; G. Marfia; M. Roccetti, Combining Web Squared and Serious Games for Crossroad Accessibility, in: Proceedings First IEEE International Conference on Serious Games and Applications for Health, LOS ALAMITOS, CA, IEEE Computer Society, 2011, pp. 1 - 4 (atti di: First IEEE International Conference on Serious Games and Applications for Health, Braga, Portugal, Novembre 2011) [Contributo in Atti di convegno]

  • G. Marfia; M. Roccetti, Vehicular Congestion Detection and Short-Term Forecasting: A New Model with Results, «IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY», 2011, 60, pp. 2936 - 2948 [Articolo in rivista]

  • Lawrence Snyder; Alessandro Amoroso, Fluency - conoscere e usare l'informatica (quarta edizione), MILANO - TORINO, Pearson Italia S.p.A., 2011, pp. 350 . [Monografia/Trattato scientifico in forma di libro]

  • Andrea Omicini, Self-organising Knowledge-intensive Workspaces, in: Pervasive Adaptation. The Next Generation Pervasive Computing Research Agenda, LINZ, Institute for Pervasive Computing, Johannes Kepler University Linz, 2011, pp. 71 - 72 [Capitolo/Saggio in libro]

  • R. Cappelli; M. Ferrara; D. Maltoni, Fingerprint Indexing based on Minutia Cylinder-Code, «IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE», 2011, 33, pp. 1051 - 1057 [Articolo in rivista]

  • A. Amoroso; G. Marfia; M. Roccetti; C. E. Palazzi, On the Comparison of Two Vehicular Safety Systems in Realistic Highway Scenarios, «JOURNAL OF TRANSPORTATION TECHNOLOGIES», 2011, 1, pp. 58 - 65 [Articolo in rivista]

  • P. Chatzisimios; I. Habib; P. Bellavista; A. Vinel, Next Generation Networks Service Management, «COMPUTER COMMUNICATIONS», 2011, 34, No. 9, pp. 1043 - 1044 [Articolo in rivista]

  • M. Roccetti; A. Semeraro; G. Marfia, On the Design and Player Satisfaction Evaluation of an Immersive Gestural Game: the Case of Tortellino X-Perience at the Shanghai World Expo, in: Proceedings of 29th ACM International Conference on Design of Communication, NEW YORK, Association for Computing Machinery, 2011, pp. 45 - 50 (atti di: 29th ACM International Conference on Design of Communication (ACM SIGDOC 2011), Pisa, October 2011) [Contributo in Atti di convegno]

  • Ambra Molesini; Enrico Denti; Andrea Omicini, BaSi: Multi-Agent Based Simulation for Medieval Battles, in: WOA 2011 — XII Workshop Nazionale "Dagli Oggetti agli Agenti", AACHEN, Sun SITE Central Europe, RWTH Aachen University, «CEUR WORKSHOP PROCEEDINGS», 2011, 741, pp. 140 - 149 (atti di: XII Workshop Nazionale "Dagli Oggetti agli Agenti" (WOA 2011): Progettazione ed analisi di sistemi complessi mediante modellazione e simulazione basate su agenti, Università della Calabria, Rende, CS, Italy, 4-6 July 2011) [Contributo in Atti di convegno]

  • G. D'Angelo, Parallel and Distributed Simulation from Many Cores to the Public Cloud, in: Proceedings of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), PISCATAWAY, IEEE, 2011, pp. 14 - 23 (atti di: International Conference on High Performance Computing and Simulation (HPCS 2011), Istanbul (Turkey), July 2011) [Contributo in Atti di convegno]

  • G. D'Angelo; S. Ferretti, LUNES: Agent-based Simulation of P2P Systems, in: Proceedings of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), PISCATAWAY, IEEE, 2011, pp. 593 - 599 (atti di: Proceedings of the International Workshop on Modeling and Simulation of Peer-to-Peer Architectures and Systems (MOSPAS 2011) as part of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), Istanbul (Turkey), July 2011) [Contributo in Atti di convegno]

  • G. D'Angelo; S. Ferretti; V. Ghini; F. Panzieri, Mobile Computing in Digital Ecosystems: Design Issues and Challenges, in: Proceedings of the 2011 International Wireless Communications and Mobile Computing Conference (IWCMC 2011), PISCATAWAY, IEEE, 2011, pp. 2127 - 2132 (atti di: Emergency Management (EMCCP Workshop)as part of the 7th International Wireless Communications and Mobile Computing Conference (IWCMC 2011), Istanbul (Turkey), July 2011) [Contributo in Atti di convegno]

  • G. D'Angelo, Tutorial II: Parallel and Distributed Simulation from Many Cores to the Public Cloud, in: Proceedings of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), PISCATAWAY, IEEE, 2011, pp. xlvii - xlviii (atti di: International Conference on High Performance Computing and Simulation (HPCS 2011), Istanbul (Turkey), July 2011) [Riassunto (Abstract)]

  • G. D'Angelo; S. Ferretti, Proceedings of 2nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2011), BRUSSELS, ICST, 2011, pp. 133 . [Curatela]

  • L. Carozza; A. Bevilacqua; F. Piccinini, An Incremental Method for Mosaicing of Optical Microscope Imagery, in: Proceedings, s.l, s.n, 2011, pp. 55 - 60 (atti di: IEEE Symposium on Computational Intelligence in Bioinformatics and Computational Biology, Paris, April, 11-15) [Contributo in Atti di convegno]